The only time you should have a “jack of all trades” is at the way beginning when you only have tier one filters and fish, or at the very end when staff are all maxed out on everything. They’ll get their jobs done quicker, which lets them take care of more difficult jobs more efficiently. It’s much better to have one max rank feeder and one max rank repairman than two who are mid rank for each. When you level up your staff, try maxing out one skill at a time. ![]() (Or 10 feed/1 fix repairing a high level filter) You don’t want a 10 fix/1 feed stuck feeding a fish that requires skill for the whole day. If you have a designated fixer, make sure his fix is Pink while his feed is green or even gray if its low. Grayed out means they ignore all tasks of that type. Green means low focus, Blue means medium focus, and Pink means heavy focus. In the staff management window, you can click the green bars by their levels to change their priority. Make sure that you tell your staff to only do jobs they’re good at. As long as you aren’t rushing full speed ahead, you’ll be able to afford every expansion or upgrade you make, and you can avoid mistakes you may not have had you gone ahead without thinking. There is no time limit on anything in the game. The last bit of advice I’ll give in this section is to take your time and think about your plans. Then you can simply pick up the species and drop it in the actual tank once it’s grown to a safe size for it’s tank mates. In these cases, having one species grow up in an isolated tank is a great idea. On very rare occasions you’ll find two fish you want in the same tank, and both of their adult versions can live well together, but at some point in their development they will be incompatible. On top of admission, drinks, and food, gift shop income will drastically outweigh the upkeep of supplies and feed, allowing you to spam them more effectively. Once you get even the first bookshelf set up, income management becomes a non-issue. A ridiculous number of guests will buy souvenirs of any kind. You’ll see this all the time at theme parks and zoos, placing the gift shop either directly in the shortest path around the park, or tantalizingly close. Now, the only mail you’ll see are important messages such as employee level ups, traders and merchants, story stuff, and unread messages.Īs soon as you unlock any gift shop items, play the greedy manager who just wants money. In the mail window, at the top left you’ll see a little mail icon with an exclamation mark. An easy solution to this is the important mail button. Your mailbox can get quite cluttered later on with all your “X has grown to size Y” emails. Making your aquarium a labyrinth may causes guests to get lost and upset, making them leave in frustration, losing you potential prestige. A circle or a square works best, that way it’s difficult for guests to get lost. You should also make it easy to expand, so you don’t have to do too much moving around when you unlock a new fish or tank that you want to use. ![]() Make your aquarium a simple shape thats easy to navigate. It can save you a lot of prestige to make sure your fish don’t die because the nearest food is a five minute walk. The costs of tools and feed is minimal in comparison to the profits you make, especially once you start a gift shop. Moved your bathrooms so guests stop complaining? Put a sponge sink in the nearest staff room. New filters and heaters? Check that toolboxes are in close proximity. Got new fish? Make sure their food is within a couple tiles from the feeding deck. I put tips here that I consider too simple for their own section.Įvery time you expand, upgrade, or move stuff, make sure there are appropriate items nearby. If you have not completed the first few stages in the campaign, please do so before continuing as they offer the actual basics of gameplay. The advice here is not covered in the tutorials.
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